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News from the discord channel about Dawn 2.0
#1
Some questions that were answered on Discord today for those that aren't using Discord:


(about beta)
[11:30 AM] ChinaTown: The server environment will constantly change
[11:31 AM] ChinaTown: To focus on various aspects that we want to check
[11:31 AM] ChinaTown: To describe what I mean:

11:32 AM] ChinaTown: The first OBT launch is going to be a lightweight latest l2off version of Interlude, just to test the hardware and software that we have to support the server. This is needed because our infrastructure is different from 2015-2017

[11:32 AM] ChinaTown: Then we will roll our legacy server from 2017 May
[11:32 AM] ChinaTown: Which will then be more concentrated on the actual game
[11:33 AM] ChinaTown: Then we will roll our Dawn 2 server

[11:33 AM] Las: Is this some totally new server files or the old one upgraded?
[11:33 AM] ChinaTown: Old ones upgraded
[11:33 AM] Las: Did you manage to fix Hot Springs CH? :smile:
[11:34 AM] ChinaTown: We are working on it
[11:34 AM] Alyx: so there is no point testing mobs/epics etc on the first beta?
[11:34 AM] ChinaTown: And when the Dawn 2 is reported to behave in a satisfying manner, that is be substantially better than Dawn 1, we will announce the live
[11:35 AM] ChinaTown: @Alyx no, but the first episode will be very short. It is like testing if the vehicle starts at all

[11:36 AM] ChinaTown: I cannot stress enough, that our highest priority is to make Dawn 2 better than Dawn 1. We understand hitting the peak times of L2 community is important, but we base our experience on Dawn 1 where we simply outlived the competition
[11:37 AM] ChinaTown: So while I understand the hype and I am grateful for it, we don't want to throw needless promises just to fail on them later and we are careful about giving any dates, because they are most influenced by the status of the server
[11:38 AM] ChinaTown: This period of us being in discord and on the forums is not to build hype (though it is appreciated as a side effect) but to be in touch with the community

[11:38 AM] ChinaTown: @Las Dawn 2 is going to be 24/7
[11:39 AM] ChinaTown: Dawn 1 had a lot of manual labor though. We are writing our own software to keep the server online, even if one of us gets kidnapped by any of the competing servers for our root password
[11:40 AM] ChinaTown: There were several instances in Dawn 1's time when the server's downtime was longer than 2 hours, which to us is unacceptable
[11:40 AM] ChinaTown: we want to reduce that to seconds

[11:41 AM] ChinaTown: @Las no Las, donations will be mostly the same, that is cosmetics.
[11:42 AM] ChinaTown: @Alyx to be honest, we haven't thought too much about it yet
[11:42 AM] ChinaTown: definitely no booster runes or other rubbish
[11:44 AM] Murtag: @ChinaTown Do you expect donations for professions?
[11:44 AM] ChinaTown: @Murtag yes
[11:44 AM] ChinaTown: but they will be also obtainable by adena
[11:45 AM] Alyx: 1st and 2nd or 3rd as well?
[11:46 AM] ChinaTown: so you have 3 choices - 1) do the quests and lose time and save resources and a 
Beer 2) Lose a Beer and save time and adena 3) Lose adena for further progression but save time as you are sipping your Beer to grind back
[11:46 AM] ChinaTown: yes, no 3rd. We find it is too central for pvp

[11:46 AM] Las: @ChinaTown new forum?
[11:46 AM] ChinaTown: @Las yes of course, as soon as there is new content to talk about

[11:48 AM] ChinaTown: Where I live new week starts on Monday
[11:48 AM] ChinaTown: so it will be in these days  [beta]
[11:48 AM] ChinaTown: to fulfill the promise

[11:57 AM] Sail: @ChinaTown what make you  think dawn 2.0 could survive longer dthen the first one? The automaization?
[11:58 AM] ChinaTown: @Sail the people surrounding me. Of course, the future is unknown to us, but the belief is coming from skilled people that work towards the project which already has a good name and solid foundation. The automation is there to ease the accessibility and frustration
[11:59 AM] ChinaTown: There is also a desire to find out more what made Dawn last
[11:59 AM] ChinaTown: was it a lucky coincidence of stars aligning or did we do something right

[12:06 PM] xSlayeRx: China there are tons of topics on forum concersning major server fatures like epic window times, destro AoE neft, stackable items, perhaps buff for weaker classes
[12:06 PM] xSlayeRx: can we get some info about Your thought on these things?
[12:08 PM] ChinaTown: @xSlayeRx good question, we are fully aware of the weight and relevance of those things, but we would like to keep them unanswered for at least until the beta comes
[12:08 PM] ChinaTown: because now it is conceptual, when you get to touch it and see how it blends in, it is easier to decide

12:10 PM] ChinaTown: @Sail speaking of automation we had several concerns however. For instance, we wanted to automate the quiz event system, where the system would login as a GM, fetch the quickest correct PMs, register them and automatically send out rewards to the winners. However, we find that Quiz event also plays a nice part of GM showing up and displaying to the new players that the server is being monitored and taken care of
12:10 PM] ChinaTown: So on one hand you have the time saving and optimization, on the other hand you have the human factor

12:23 PM] xSlayeRx: China emp agument will be fixed?
[12:24 PM] ChinaTown: @xSlayeRx we are doing our best to fix it, along with other augments

12:26 PM] ChinaTown: We would like to see the live server up in OCT- NOV

12:27 PM] ChinaTown: @Las we are not happy with the whole auction system in-game
[12:27 PM] ChinaTown: I mean there is no bidding in reality, it all comes down to putting the maximum allowed sum
[12:27 PM] ChinaTown: so we are looking at options to move the CH auctions to the account panel
12:28 PM] ChinaTown: and by doing so also implement a lock to prevent boxing clan halls (that's a possibility, not an announced feature)
[12:28 PM] ChinaTown: The AP would allow to put unlimited sums of adena
[12:28 PM] ChinaTown: which would make the auction the real thing
12:29 PM] ChinaTown: @BanHammer it is not custom, it is a way of fixing a thing that is not living up to its intended purpose
12:29 PM] ChinaTown: We would implement a direct fix to the auction system in-game if we had the full access to the NCSOFT's work
[12:30 PM] ChinaTown: Because it is not the only thing about the auction thing that is not satisfying us
[12:32 PM] ChinaTown: Interlude was pre instancing as well
[12:32 PM] ChinaTown: so many issues could be solved by instancing

[12:32 PM] BanHammer: When would you like to make G. openning?:)  Some kind of "maybe date"  ?:)  Because there is a lot of other servers starting these months
[12:33 PM] BanHammer: so a lot of ppl can be taken
[12:33 PM] Las: 12:26 PM] ChinaTown: We would like to see the live server up in OCT- NOV
[12:33 PM] ChinaTown: No exact date for now, our intention is autumn, but we will have to see how what challenges the OBT will present
[12:34 PM] ChinaTown: as stated before we are more bent by the stability of the server rather than a perfect date. We want to stay for long, that is through many opening seasons

[12:34 PM] BanHammer: I dont understand why you just dont wipe your old server, which ppl liked and there wasnt problem with files... And why you are making totally new one, which is not even tested
[12:34 PM] BanHammer: its better to use server which has been tested for 2 years
[12:34 PM] BanHammer: isnt it?
[12:34 PM] ChinaTown: We are not making a totally new one. We are basing our new work on the old one
12:35 PM] ChinaTown: We are taking away what didn't work for us (fantasy island, events that people complained about) and developing stuff that we lacked (fixing old annoying bugs etc)

(about making trailers to announce dawn's new features)
12:37 PM] ChinaTown: We tend to emulate the corporate structure in our work and presentation and while we still don't quite cut it in my personal opinion, we take pride in how we present our content
12:38 PM] ChinaTown: Aren't you all a bit refreshed when you see a bit more than some torrented cheap web template from 2005 and a launch video with some stock siege footage?

Added on 8 september:

[12:25 PM] ChinaTown: @badjoke hello, the resources and answers to all your questions have been around for a few months now, both on forums and on Discord (the live chat and the announcements section), but for the sake of clarity I will elaborate. Plugging in the game server is not a difficult task. In fact, it is no feat to dump a quick server, either l2j or l2off. To give you a perspective, in the last week we have reinstalled the game server over 10 times for our tests and troubleshooting.

[12:26 PM] ChinaTown: @badjoke when we announced shutting down we had 600 online and it was spring

[12:28 PM] ChinaTown: @badjoke the reason it takes time and what may not be obvious to a person who has just perceived Lineage 2 from a players perspective, is how much work it takes behind the scenes to prepare the show. We clearly stated in the past we are mostly working on the infrastructure of the server, which has nothing to do with the gameserver. That is we are developing new software ourselves, planning our server layouts, backups and whenever we do touch the game server that is mostly switching through numerous of versions and addressing old issues

[12:30 PM] ChinaTown: @badjoke and we are doing this all now, because as soon as we launch the server we will have to take care of the server and there will be not as much time or space to experiment or develop something new

[12:32 PM] ChinaTown: So yes, if you want to dump a mediocre l2j or a torrented and questionable l2off, you can do so right now in less than 30 min on your own local machine. If you do however want to have a stable machine that would serve our purpose, that is the longevity and quality, that takes time

[12:34 PM] ChinaTown: @Purity hello and welcome. The old Dawn was X5, this one is going to be X3, as per the vote of the majority

[12:35 PM] Purity: people got their chars reset or transfered over when you change?

[12:35 PM] badjoke: But you know that in the last week joined more people than they actually vote for this box poll?
[12:35 PM] badjoke: the majority is not 50 ppl voting

[12:35 PM] ChinaTown: @Purity everything will be from 0. Absolute 0

[12:36 PM] ChinaTown: @badjoke there was no official vote casting regarding the boxing policy. There is a community vote on the forums, which we follow closely, however there is no promise its outcome will result in us changing the original 1+1 boxing policy at the moment

[12:38 PM] badjoke: It is not for me, imagine casuals dont have with who to play, they cant make box support cuz he is limited because in 2018 it is no clan system anymore mostly is CP based.

[12:39 PM] ChinaTown: @badjoke we had a lot of solo players and closed family clans casually playing on Dawn and they managed pretty fine to do away with the 1+1. Relogging a BD / SWS for every buff cycle is an option

[12:41 PM] Purity: can i ask what are like average players online, usually?

[12:41 PM] ChinaTown: @Purity our past online was 1200, keep in mind this number is with boxes included (1+1) so / 2 = 600 (offline shops excluded)
[12:42 PM] ChinaTown: Our best season was Feb, 2016 where we hit 900 unique
[12:42 PM] ChinaTown: 1 year after server being online

[12:43 PM] IPlayHandball: @ChinaTown  when on OBT we gonna creat an account, can we use it on live server too?
[12:44 PM] ChinaTown: @IPlayHandball hello there, no OBT accounts will be wiped completely

12:44 PM] KRO: gotta repost, u probably didn't read: @ChinaTown  what about making a pool for a major range of rate? like 1x - 3x - 4x - 5x, i'm pretty sure most ppl voted 3x coz 1x was 2low, but would have preferred something closer to the old one
[12:46 PM] ChinaTown: @KRO sorry for missing your question. The vote was in place for quite some time and we cannot turn our backs on the people who participated in the voting process. Besides, the X3 is a compromise between x1 (desired by the GM team) and x5 (desired by some of the players)

[12:46 PM] badjoke: @ChinaTown  In this times numbers attract people , online numbers , people will rarely join 1000 server, boosting boxes will be doubleling the online tho is not unique but numbers matter.

[12:48 PM] ChinaTown: @badjoke in these times there are more servers than players, and most announced online counters are not true. We think our players are too intelligent to get caught in arbitrary numbers

[12:51 PM] badjoke: @ChinaTown  Can we be honest and set a fix beta date as you promised and not avoid a fix date? And also put it on forum so people actually see it, not only 70 ppl in discord? I think a beta fix date doesnt hurt you , ofc maybe you are not sure you can deliver it , we can understand.
[12:51 PM] ChinaTown: The beta was promised to come this week both on forums and on Discord

[12:55 PM] ChinaTown: alright guys, have a good day, and hopefully next time we talk I will be writing the beta access instructions!

Added 15 September:

[11:28 PM] ChinaTown: For general knowledge and for learning more about the journey that Dawn 1 has traveled and as such built a foundation for Dawn 2 we suggest you watch these two videos:
[11:28 PM] ChinaTown: https://www.youtube.com/watch?v=icXnbEdjDv8
YouTube
L2 Dawn
L2Dawn Epic Patch Notes

[11:28 PM] ChinaTown: https://www.youtube.com/watch?v=fKZjm_mdJIc
YouTube
L2 Dawn
L2Dawn Patch v12 Notes

11:28 PM] makeitdouble00: @ChinaTown  could you add a npc buffer? it would help a lot
[11:29 PM] ChinaTown: @makeitdouble00 it is being developed
[11:33 PM] ChinaTown: and should be coming very soon

[11:36 PM] Anyupdate: I suggest also to make npc where we can choose character level
[11:36 PM] ChinaTown: Yes that is coming up shortly as well

[11:36 PM] Anyupdate: plus rate change to x3 will be also valuable for test
[11:36 PM] ChinaTown: As soon as we add those NPCs we will be able to set the rates to x3

[11:37 PM] Anyupdate: probably you notice some msg about herbs drop
[11:37 PM] Anyupdate: generally mobs doens't drops them
[11:37 PM] Anyupdate: are you working on it?
[11:37 PM] ChinaTown: Hello, yes
[11:38 PM] ChinaTown: it is not a bug, but a version conflict
[11:38 PM] ChinaTown: we had all herbs working fine in the production server and this time it will be no exception
[11:38 PM] ChinaTown: Herbs should start working fine from this Sunday

[11:40 PM] Las: @ChinaTown  when this file merge takes place will the beta server be resetted?(edited)
[11:42 PM] ChinaTown: no
[11:43 PM] ChinaTown: User information should stay intact

[11:43 PM] deviane: what are the current rates of the quests ,boss ?
[11:43 PM] ChinaTown: the quests are x1 by default
[11:43 PM] ChinaTown: raidbosses are x1
[11:43 PM] deviane: what will be on the official server ?
[11:43 PM] ChinaTown: Quests, at least some will be upscaled to x3
[11:43 PM] ChinaTown: some quests will be boosted slightly
[11:44 PM] ChinaTown: raidbosses are still a matter of debate

[11:45 PM] deviane: are you reading the suggestion section about raid bosses windows ,etc
[11:45 PM] deviane: vote reward runes
[11:51 PM] ChinaTown: yes, we read every post daily

Added 20 september:

11:26 PM] ChinaTown: @here Hello there, I would like to apologize for the lack of information regarding the updates of the server. We were busy working on many aspects of the server, among which were your requested features, such as the level NPC, buffer NPC. Server foundation will have some changes in the following the days so we would like to see how it manages in a test environment. These changes will allow to ensure higher stability, flexibility and maintainability so we are keen on having those checked. We have received quite a lot of requests, to switch the server to the live rates, that is X3, and we will do this as soon as we have the leveling NPC. As well as the server version merge. All this is coming very soon. We are very grateful for your patience and contribution in #MakingDawnGreatAgain

Added 23 September:

2:31 PM] Lavina: @here Hello everyone, a quick update: Our dedicated Gm Icy is sick with pneumonia, we hope he gets well soon! To make matters worse, Gm ChinaTown got into a biking accident while touring off-road mountains, but is recovering quickly, work will be slower this upcoming week, but I hope to have an update soon with better news!

Added 25 September:

[12:35 PM] ChinaTown: @pokemon the server is being prepared for the new test phase
[12:36 PM] ChinaTown: It will have most of the reported issues addressed and will have some new nuances for testing

Added 28 September:

[5:43 PM] ChinaTown: Yeah the new test server should be online soon, presumably tomorrow

[5:57 PM] Las: China told few weeks ago that they make a whole database like l2wiki/pmfun  for the new dawn server and they don't start server until it's finished
[6:09 PM] ChinaTown: @sizematters most of the database will be directly scanned from the server, so a lot of the stuff will not require us to sit and cherry pick every single entry in Lineage 2

[6:34 PM] ChinaTown: @Apex/Alex hyping the product is currently not our intention. We welcome people willing to participate in development, but this period is exactly that, research and development. Once we have what to advertised, that is a ready-to go server, we will do so
[6:35 PM] ChinaTown: Also, hype comes and goes, we are more interested in maintaining a long-term relationship

Added 30 September:

[8:32 PM] ChinaTown: Hello there, in the process of changing things we have changed the database engine which rendered the previous backups incompatible. After having taken the decision not to proceed with the previous engine and stick with the new one, we will not restore the previous beta accounts. To avoid the same somewhat lengthy and tiresome beta registration that we had initially, we are making an auto-beta application page which should be up very soon, in 1-2 days give or take, thus the delay.

[8:35 PM] ChinaTown: To clarify: The new beta registration will be instant and fully automatic

Added 1 October:

[1:12 PM] ChinaTown: Testing exposed some of the issues that we need to patch up, allowed us to see how the server performs and gave us a general idea of what is lacking and not working

[1:13 PM] Las: Then let me rephrase my earlier question: (About those bugs we found earlier) Should those be tested again if they exist in this new extender?
[1:14 PM] ChinaTown: Yes, to make sure everything was ironed out

[1:16 PM] ChinaTown: I mean I understand this might appear weird, probably a lot of people wonder "come on, can't these guys just plug in the last Dawn and let us play" but it is not what we are doing for the majority of the time. A lot of the time has gone actually breaking the server files and experimenting on several different servers as well as virtual servers to see the amount of tolerance that it has and how far we can push it towards the modern technology
[1:18 PM] ChinaTown: I saw some people assume that all these 3 weeks have gone into developing a delevel NPC, which is not the case of course, we have had the delevel NPC solution in code almost since its suggestion but we keep doing more underlaying stuff

[1:20 PM] Las: But do i understand it well:
1. There is an existing server that you used for Dawn 1.0 which you had your own mods for.
2. Now you change to a new extender and you have to perform this (and prolly further) modifications to make it better than the former one
[1:21 PM] ChinaTown: No, the extender is the same, the Vanganth's version
[1:21 PM] ChinaTown: however it does have custom updates and changes

[1:22 PM] ChinaTown: What we are doing transcends a single L2 version
[1:22 PM] ChinaTown: for example we have also tested all l2j versions
[1:22 PM] ChinaTown: that there are
[1:22 PM] ChinaTown: on a different server
[1:22 PM] ChinaTown: obviously we are not going to use l2j
[1:22 PM] ChinaTown: but we look at how things work, response times, differences in operation

[1:23 PM] ChinaTown: People are pressing us to release everything as quickly as possible
[1:23 PM] ChinaTown: Actually that would be beneficial to us too, we have all this expensive hardware we need to pay for every month
[1:24 PM] ChinaTown: but we want to get things done properly
[1:24 PM] ChinaTown: with the majority of options tested and exhausted
[1:26 PM] ChinaTown: We have been running and financing production level dedicated servers since June without any ROI, that is longer than most servers last in live
[1:26 PM] ChinaTown: and that has been only for testing purposes

[1:26 PM] Las: does this new version of Vanganth give solution for bugs and missing features reported or still need manual work to make them work?
[1:28 PM] ChinaTown: Some yes, but there is no one size fits all type of a solution, so everything is looked at and addressed individually

Added 2 October:

[12:47 AM] R4msay: @ChinaTown I would like to ask what GMT  Dawn 2.0 will run

[11:35 AM] ChinaTown: @R4msay hello, it will be UTC + 2 ; CEST (Central European Summer Time) (Principal cities: Berlin, Lagos, Madrid, Paris, Rome, Tunis, Vienna, Warsaw). The server will follow the change on the 28th Oct 2018, when the CEST will change to CET (Central European Time) that is UTC + 1
[11:35 AM] ChinaTown: So in summary: UTC + 2 and UTC + 1

[11:36 AM] NoF: @ChinaTown China how big chances for beta starts today?
[11:36 AM] ChinaTown: @NoF hello Nof, we are almost done and Icy has recovered from his illness, but I cannot give a fair promise
[11:37 AM] ChinaTown: It is a possibility

[11:37 AM] Kieyra: "The server will follow the change on the 28th Oct 2018" - are you saying server will be live by then @ChinaTown ?
[11:38 AM] ChinaTown: @Kieyra I am not saying that. I am saying the server will implement the change as the rest of those countries

Added 5 October:

[3:07 PM] kwolf: @ChinaTown you guys are playing very risky game right now. 5th of October. No information about start. According to my sources many people/clan are switching (or at least looking if switch is possible) from playing here to NA Classic which is released 2 days ago. And if those clans who are just "trying" classic will get a hooked, they will stay there. You are losing players every single day right now. In november RPG-CLUB starts, and we all know that they will lure many people too.

[3:42 PM] ChinaTown: @kwolf hello, at the moment we are working on making a good server. Dawn is not influenced or damaged by player choices at this point in time as our focus is on the server development. Players are free to choose a server and play on whichever server they wish to. Chances are several servers will open and close till Dawn opens anyway

[3:43 PM] ChinaTown: I will stress it again- this period is not an advertising, hype-building period. We are here developing something great and enjoying the company and help of you guys

Added 9 October:

[7:14 PM] Caesar: @NoF  hello there, things are going quite good, the Dev team is working on their tasks and on boring IT parts of the server, you'll get news as soon as things move on :smiley: thanks for your patience

Added 11 October:

[6:09 AM] Icy: Hello there, just a small update. We are working on support NPCs requested by Beta Testers team who did a great job! Thank you, again! Fixing some bugs and experimenting with different server infrastructures.

[10:57 AM] Icy: Most time is spent integrating old Dawn files into a completely new architecture which we are so eager and excited to launch for testing.

Added 19 October:

9:19 AM] ChinaTown: Hi, a server can easily survive without exp runes or any other boosters. The servers do cost, but there is no point in opening any l2 server if one is ready to compromise the whole rate and economy system of the server by introducing runes for a few bucks. Not to mention people who cannot donate due to various reasons but play a critical part of maintaining the server population and trade economy. Such a player can survive without a hat or needing more time to do the class change quest, but surely cannot keep up with everybody else gaining the double of what (s)he is because of the runes. Needless to say, Dawn never had and never will have runes

Added 12 November: (regarding critical errors and Flames of Invincibility, java vs l2off)

[5:02 PM] ChinaTown: Critical errors are a client issue
[5:02 PM] ChinaTown: Memory leak issues specifically
[5:03 PM] ChinaTown: That is something that we improved somewhat but cannot completely eliminate as it is a client issue

[5:05 PM] ChinaTown: And no, Dawn is l2off strictly. Anyone who has been playing l2 for some time can immediately identify the l2off from l2j, so there wouldn't be any point for us to claim otherwise.

Added 13-15 November (shoutbox forum):

13 Nov 23:16 ChinaTown @Murtag it was said that we expect the server to be live in those months, yet we did not provide any specific date. Furthermore, it was announced multiple times, that Dawn will be live, when it will be live is still yet to be announced and that this whole period is designed to be a chance to participate in Dawn's development. There are no specific deadlines, end times announced yet that we would be obliged to meet. Setting milestones is different from "misleading" and I think you can clearly tell the difference as well. Which is why we never removed our messages of when we expect the server to go live and we removed false information that could confuse the users. We don't simply delete messages. We moderate the forum to provide the best experience because this forum acts as your mentioned "information board".

14 Nov 03:32 ChinaTown @Murtag again, there were no deadlines or exact dates set. There were expectations expressed along with conditions that had to be fulfilled for the expectations to be met and that was clearly relayed to the community. What you are implying, is that information which is no longer correct today, was also deliberately incorrect the moment it was given, because such was the intention, which is not correct. As a result, your Oxford definition doesn't fit this scenario, as you are using a wrong label for a wrong object. When we said we are expecting the server to be live in the autumn - such was our desire and expectation based on the information we had that moment. At that moment there was no apparent reason to believe such expectation could not be met, however being careful, we did not provide a date. While the expectation was not met, it was not intended to be wrong and was clearly presented as a desireable result rather than a fact or promise.

15 Nov 00:50 ChinaTown @Murtag like I said, the information was thought to be true when it was issued. When we found more things to work on regarding the server we updated the information. At no point was the public mislead or given wrong instructions.

Added 5 December:

[9:09 PM] ChinaTown: @sizematters Hello there, it appears that regardless of our constant attempts to inform you on what exactly and why it takes more than 6 months of our development time, you are still unfamiliar with our progress and intentions. You may find all the information here: http://l2dawn.com/forum/forumdisplay.php?fid=83 .Make sure you read it, so that next time you present your criticism, it will be at least an educated one(edited)

[9:13 PM] ChinaTown: @Crystallise It is true, the community was driving L2Dawn forward. Like any server or any game. However calling our server files bad names is not logical for 2 reasons. 1) If server files were really bad there would have been no community at all. Yes, there were issues, but I can tell you , we have the best Interlude version out there. While most other servers could not be bothered to change herbs, we were rewritting AI and adding our own scripts day and night. 2) The server files were influenced by your said community. We worked with the community to build the server as it was going live(edited)
[9:15 PM] ChinaTown: Now, I am not trying to say it was perfect, it was not, but we were proud of it

[9:18 PM] FainT: @ChinaTown did you made some good improvements ? still last update?
[9:25 PM] ChinaTown: @FainT hello, currently testing the server on Linux Centos 7
[9:26 PM] ChinaTown: it has been some work swapping the windows native dlls

Added 7 December:

[1:11 PM] ChinaTown: @Xpand since we are not planning to stay for just 1 winter, the opening season is not really concerning us too much. Opening in spring means a lower initial population but it is much easier to recover after the summer

[1:11 PM] ChinaTown: @Numerius Maximus while we still see earlier deadlines as possible, your mentioned month of May is the absolute hard deadline for Dawn 2
[1:12 PM] ChinaTown: In other words, Dawn 2 may launch prior AND no later than May, 2019

Added 22 January:

[10:50 PM] ChinaTown: Hello. It may be sooner but no later than the 8th of May,2019

Added 27 January:

[9:55 PM] ChinaTown: @Clobberstomp Hey Clobberstomp, we will make an official update on our forums this week on what is going on. As for the estimated date - it may be sooner, but no later than the 8th of May

Added 3 February:

[11:13 PM] ChinaTown: The server has been configured and is finished. We are now working on our website after which we will announce the public launch date

Added 4 February:

[11:21 AM] ChinaTown: the main announcement has been updated providing more information: http://www.l2dawn.com/forum/showthread.php?tid=4768

[5:49 PM] Escaflew: @ChinaTown is the server gonna be compatible with w10?
[5:49 PM] ChinaTown: @Escaflew yes

Added 22 February:

5:41 PM] ChinaTown: Hello, I have received quite a lot of PMs lately, but due to a lot going on I was unable to answer them all. Please forgive me this latency at the moment it is a bit complicated to maintain all communication channels at the same quality level.

[5:42 PM] ChinaTown: Our current workplan is as follows:
[5:42 PM] ChinaTown: website > advertising > final beta > live
[5:42 PM] Phobia: is there any possible ETA?
[5:43 PM] ChinaTown: There is no precise date yet, but as promised before it may be sooner but no later than the 8th of May

Added 8 April:

[8:38 PM] ChinaTown: A new announcement has been made on our forums: http://l2dawn.com/forum/showthread.php?tid=4824

Added 8 May:

[11:26 PM] Dast: A small update http://www.l2dawn.com/forum/showthread.php?tid=4847

Added 10 May:

[9:06 PM] ChinaTown: 1) l2dawn will be running Vanganth
[9:08 PM] ChinaTown: 2) "Foundation" means developing around  the server and under the server. That means we focused more on developing the the systems that power the game server rather than the game server itself. We are not trying to revolutionize the game server. Rather we are developing around it
[9:08 PM] tankerek: will beta start or not
[9:08 PM] ChinaTown: @tankerek yes
[9:12 PM] ChinaTown: Catas is one the things that we fix about the new dawn 2
[9:14 PM] ChinaTown: We are aiming to start the beta tonight
[9:14 PM] ChinaTown: Beta will be open and automated

[9:16 PM] oho: @Las With all the respect, if you have the slightest knowledge on how to run, extend your server, you would clearly understand the is a rookie that doesn't really know what he is talking about. Also running on Linux environment?
[9:19 PM] ChinaTown: @oho you are right, we always see ourselves as rookies. We experiment and we fail often. There are many things we don't know about l2off and many things we discover everyday. But this childish tinkering with this old technology is what is making us so crazy about our little project

[9:49 PM] ChinaTown: Your reaction guys is completely understandable
[9:49 PM] Женя: don't mind, we're just joking around
[9:50 PM] ChinaTown: No, I understand. Trust me, I blame myself all the time
[9:50 PM] ChinaTown: https://cdn.discordapp.com/attachments/450994535166771220/576496235423203329/e528a426c5645210f3e3b0f664fa1fce.png
[9:50 PM] kwolf: it is not reaction. we just want to plan. there are many people who lets say wait for project and not willing to play any project. but lets say if you dont open in next 3motnhs or so, people would easily to spend those 3 months lets say in evoke
[9:51 PM] ChinaTown: @kwolf one part of me wants to give you a precise answer and end this debate once and for all. The other side of me tells me "no, don't do it, you remember what happened with your past 5 promises"
[9:52 PM] ChinaTown: I hope you will understand my inner conflict

Added 23 May:

[2:24 PM] ChinaTown: Hello guys, forgive us for the silence, a quick status update - we are almost ready to launch the beta and will update you as soon as we are

[4:43 PM] ChinaTown: @Kieyra hello, the delays have nothing to do with the extender. We are just finishing up our own software that we wrote to help us manage the beta.

[4:50 PM] ChinaTown: @Malazar There are no changes in the current Dawn team composition and apart from a few artists and designers we are not expecting any new people.

Added 27 June:

[9:04 PM] ChinaTown: @Zdupa hi there, Dawn is not abandoned we have just been extremely busy lately

Added 11 July:

[6:32 PM] ChinaTown: Hello there, 


Apologies for the long lasting silence and delays, unexpected real life troubles and problems have hit me very hard this summer completely preventing me from being able to work on anything related to the Lineage 2 project. I was hesitant to make such announcement earlier because I kept believing I could have gotten back to it sooner. As things go, we will be back on L2Dawn in August - September. Thank you for sticking with us, following us and staying in our family and we are looking forward to releasing the server this autumn at last. 

Warmest regards,

ChinaTown


Added 10 August:

[2:22 PM] VirusTsT: China will you show full features new dawn2.0?? Or it is somewere on forum? Thanks

[2:38 PM] ChinaTown: We will post the information once we have a certain date and roadmap to avoid giving false promises. As for the moment, all I can say that it will happen soon

Added 17 September:

http://www.l2dawn.com/forum/showthread.php?tid=4643&pid=41478#pid41478

Added 18 September:

[12:18 AM] ChinaTown: With the final L2Dawn beta approaching, the full instructions on how to participate are now available. The beta will be fully automatic and open to everyone. http://www.l2dawn.com/forum/showthread.php?tid=4936

Added 17 September (some parts I missed earlier):

[6:40 PM] ChinaTown: @Kieyra Hello, we never said we will not advertise the server. We will do it when we have a public live date

[6:44 PM] ChinaTown: And yes, Dawn will never have boosters and other stuff that we believe does not belong in a healthy gaming environment. Dawn will continue offering cosmetics and quality of life improvements for donations when Dawn 2.0 ships but that's it. While we appreciate and love the monetary  support, Dawn's existence  has never been dependent on those and money has never been our primary motive for our work on the server.

[6:50 PM] ChinaTown: @Zitz the reason we are taking so much time is because almost everything that we do (apart from the extender itself and several third-party systems, such as the forum platform) is made in house. Which means that all the systems that we use are developed by our team and specifically as well as exclusively for Dawn. Dawn doesn't use wordpress, doesn't use purchased website designs, doesn't use prepackaged and premade account panels etc. All of that is developed by us and this is what is taking time.

[7:00 PM] ChinaTown: The team is not large which is why every component demands time. The base extender is made by Vanganth

[7:02 PM] ChinaTown: We could of course take our old account panel, old extender and plug everything in and announce a live launch tomorrow. But that is not what we desire and that is not what motivates us. Our primary motivator is innovation and wrapping the old technology with the new

[7:09 PM] ChinaTown: @hsr yes that is our plan, to launch the beta asap and then inject content while it is running

[7:16 PM] ChinaTown: @user I understand your pragmatic position regarding the situation, but our prime motivator is being able to develop new things for this old gem

[7:17 PM] Zitz: sounds like you trying to extend or automate some internal game processes

[7:20 PM] ChinaTown: @Zitz clever insight. Yes, indeed we found ourselves constantly running out of time during the last Dawn so we want to do as much homework beforehand to make ourselves more breathing space when the server launches and enable ourselves to focus on the most pressing issues that may arise

[7:31 PM] Zitz: That's why large projects going p2w, because they can't contain technical support by enthusiasm and can't contain project with all of his sh** by single or double mans .Anyways, if you will need to engage someone because a lot of work, tell about it to community, i think a lot of peoples can support you in this case.
[7:40 PM] ChinaTown: @Zitz we would have never started this work if we knew we couldn't sustain it without compromising our ideals and going p2w. While are not very good with time management and promises, we from our experience know that we can afford to contain such enthusiasm

[12:31 AM] ChinaTown: Our final beta is coming soon to Dawn and we have prepared a guide to help you prepare to participate:

[12:31 AM] ChinaTown: http://www.l2dawn.com/forum/showthread.php?tid=4936

Added 19 September:

5:50 PM] ChinaTown: @Escaflew ) ͡° ͜ʖ ͡°) the forum will be updated before launch. The old forum will be archived and will be for reading only

Added 20 September:

[10:45 PM] user: Why make discord a requirement for those who wish to test beta?

[10:46 PM] user: I know these are only temporary accounts but wouldn't a separate account panel be better?
[10:52 PM] ChinaTown: Discord proved to be a good tool for communicating with players as we can interact with them more directly and quickly. It is also one of our many attempts to wrap L2 with modern tech. So it seemed natural to embed the testing system this way. Of course, this is for beta like that, the live server will have everything that servers have and more.

Added 23 September:

[2:50 PM] ChinaTown: We have a dedicated effort to fight RMT and are constantly refining our methods


Added 1 October:

[6:28 PM] ChinaTown: @Virydian hello and thank you for being our beta tester. I understand your disappointment, but we are not trapping you. We did not collect any money, nor are we stopping you from enjoying your time right now. We said- hey, join us and be with us while we build Dawn for you. That was our proposal. Furthermore, it is completely uncanny and wrong to even assume that I, or anybody else on the team, would be wasting the Dawn's name and spent time to develop it for a short burst of trolling or some wicked personal entertainment. Yes, we are late on our past promises, which is why we tend to avoid giving any promises anymore until we are absolutely sure and certain that we can deliver on the promised time.

[6:34 PM] ChinaTown: The reason we are late is because we are a small team and while this is our work of passion, we don't expect it to feed us and so we have to fulfill our real life responsibilities and then work on the project, which scope has grown exponentially. Then there are technical issues which give us headache and are always unexpected.

[6:35 PM] ChinaTown: That being said, we are aiming to finally launch Dawn beta in the matter of days

[6:39 PM] ChinaTown: @BabaRozz the idea behind showing instructions some time prior was intended to show that yes, indeed have a working product and also give some time for people to observe and understand them as it is something completely new on Lineage 2.

[6:50 PM] ChinaTown: @Rata L2Dawn was originally launched in 2015 and was updated throughout until 2017 Q2. We have dettached the L2Dawn from the original extender it was running on and have merged it with a new one. That resulted in some compatibility issues, such as herbs not dropping, some mobs being bugged as witnessed in our first beta. We have fixed most of them and made Dawn to align with the new extender. There are still a few problems, but they are a matter of time to be solved. That is however only part of the picture. The surrounding features such as account panel and various services we develop from zero.

[6:53 PM] ChinaTown: @user  we have updated and checked catas and have found them working fine. Unless it is an issue caused with a heavy server load we could not replicate the problem that was seen on Dawn 1

[6:56 PM] ChinaTown: @user I would not claim it as fixed. The issue appears to be missing. We have not been able to find or replicate the same issue with the new and current iteration of L2Dawn.

[7:01 PM] ChinaTown: @Virydian you are completely correct and we have moved away from the practice of giving unfulfilled ETAs. What is important to take from this conversation is that we don't do this to generate hype and maintain interest but because we seriously believed ourselves in all the ETAs that we gave in the past. So I feel the same disappointment and anger like you, but we have learned the lesson

[7:04 PM] ChinaTown: @user L2 client leaks memory and eventually crashes on its own. Lots of things going on at the same time, such as sieges or raid fights, speed up the process. As for "cold" disconnects, again we were not able to replicate this in the current version.

[7:07 PM] ChinaTown: We recommend restarting the client before doing something intense


Added 24 October: Dawn 2 second beta test now open!

[11:20 PM] ChinaTown: On behalf of the L2Dawn team and everyone that has contributed, I am delighted to announce that the "Soon" has finally come and the beta 2 is now available to the public. For full instructions and new noteworthy options please visit: http://l2dawn.com/forum/showthread.php?tid=4956

[11:21 PM] ChinaTown: To verify if your reported issues had been added and see our roadmap, please visit: http://l2dawn.com/board

Added 27 October:

[6:28 PM] ChinaTown: Hello guys, we have had quite a busy and productive weekend working with you on the beta and listening to what you have to say. I would like to thank everyone of you for spending your precious time helping us make this a better server and letting us know your ideas, all of them so interesting to us. We heed your requests and reports for the beta related issues as well as the things required for a good production server and we will be implementing them shortly. Should you have any concerns, ideas or reports - they would be of great interest to us and we would like you not to hesitate and let us know about them here on Discord or any other social medium, such as our forums or Facebook page. If they are more of a private nature, you can always reach us via PMs.


Added 28 Februari (sorry took a break for a bit):

The end of Dawn 2.0 Sad

https://prnt.sc/r95mty

[6:33 PM] ChinaTown: Dear L2Dawn community, 


After having explored all possible options and having exhausted all potential scenarios, we have come to a much undesired conclusion that launching the server at any reasonably near time is unfortunately not viable at the moment and therefore any plans or work toward achieving this are ceased.

This decision is influenced by several factors, listed below:
[6:33 PM] ChinaTown: 1) The current up to date extender poses several critical stability issues and does not work well with the rest of the original Dawn files. This leads to the project not matching the high quality standards that we always aim for. The issues are unexpected and not trivial and require a substantial amount of time in research and development, something that the current team cannot afford.
[6:33 PM] ChinaTown: 2) Switching back to 2016 L2off extender is impossible as its support is now discontinued and some of the core functionality may or may not be obsolete, quite simply we do not want to take chances.
[6:34 PM] ChinaTown: 3) As mentioned previously, the scale and the amount of work that is required to be done was not expected by the current team. We thought the old files to be completely fine when merged with the new engine and as such we were expecting to be able to take the old files, improve them and quite rapidly move on to making new software around them, such as the website, forum and various tools to allow faster administration. As a result, the current team and the project were not designed to address these deeply lying and server file specific problems and as such does not possess the required time, knowledge or motivation to deal with the game specific complexities.
[6:34 PM] ChinaTown: 4) During our time spent on Dawn 2 we have witnessed a considerable decline in the interest of this aging game. While that is to be expected, we have seen some quite remarkable and exceptional individuals as well as platforms and websites leaving the l2off community and going offline. This left us all the more stranded in terms of understanding problems and finding solutions to them.
[6:34 PM] ChinaTown: I have seen quite a few posts of community members being unhappy with us not publishing any status updates. The reason for that is that we were stuck between the 1) and 2) points listed above and we were facing an impasse preventing us from making any significant progress, thus our lacking communication, as there was quite simply nothing to announce. As stated, in the meantime we have tried finding every possible solution to this problem until reaching the conclusion explained in this message.
[6:34 PM] ChinaTown: We would like to wholeheartedly thank you for your precious time and presence on our community platforms. All is not lost, however. While L2Dawn 2.0 didn't come to be as a game server, thanks to you it allowed us to see how significant L2Dawn 1.0 was to all of us. We hope that you too will be able to find meaning and redeeming features in the journey that we walked together.
[6:34 PM] ChinaTown: Thank you.


[7:25 PM] ChinaTown: @ᵉˢᶜᵃᶠˡᵉʷ we will most likely transform the Discord to be a community server and an l2 fan page. We will also likely release some of the things that we developed/ used for those who like developing and playing around

[7:26 PM] ChinaTown: Perhaps included will be things that we will continue to support, such as the drop/ spoil patch, the Discord assistant and some other software solutions for community


[7:28 PM] ᵉˢᶜᵃᶠˡᵉʷ: One more question - You heard most likely about the L2 Remake/Remaster.. If by any chance there is a way to open a private server, would you have the desire to jump on a project for it? I know we have nothing on it yet, but IF it possible to make a server, would you do it?
[7:29 PM] ᵉˢᶜᵃᶠˡᵉʷ: Or you are already done with L2 as a whole?

[7:42 PM] ChinaTown: to answer your question, no plans so far


Added 1 March:

[2:26 PM] ChinaTown: As you may know, L2Dawn is moving to a new direction and will aim to become an L2 Community page. Ever striving for perfection we will try to execute this as well as possible and beyond. We welcome you to visit our newly created suggestions section here on Discord and propose features and ideas of what you would like to have and see on our community page to help you when playing on other servers. Now since we are making something completely new and are not being weighed down by an already made technology, feel free to give us even the wildest ideas! We would like to hear from you!
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#2
China is cool. I like him.
Reply
#3
(09-06-2018, 03:07 PM)Alyx Wrote: Some questions that were answered on Discord today for those that aren't using Discord:


(about beta)
[11:30 AM] ChinaTown: The server environment will constantly change
[11:31 AM] ChinaTown: To focus on various aspects that we want to check
[11:31 AM] ChinaTown: To describe what I mean:

11:32 AM] ChinaTown: The first OBT launch is going to be a lightweight latest l2off version of Interlude, just to test the hardware and software that we have to support the server. This is needed because our infrastructure is different from 2015-2017

11:32 AM] ChinaTown: Then we will roll our legacy server from 2017 May
[11:32 AM] ChinaTown: Which will then be more concentrated on the actual game
[11:33 AM] ChinaTown: Then we will roll our Dawn 2 server

[11:54 AM] Alyx: 11:33 AM] Las: Is this some totally new server files or the old one upgraded?
[11:33 AM] ChinaTown: Old ones upgraded
[11:33 AM] Las: Did you manage to fix Hot Springs CH? :smile:
[11:34 AM] ChinaTown: We are working on it
[11:34 AM] Alyx: so there is no point testing mobs/epics etc on the first beta?
[11:34 AM] ChinaTown: And when the Dawn 2 is reported to behave in a satisfying manner, that is be substantially better than Dawn 1, we will announce the live
[11:35 AM] ChinaTown: @Alyx no, but the first episode will be very short. It is like testing if the vehicle starts at all

[11:36 AM] ChinaTown: I cannot stress enough, that our highest priority is to make Dawn 2 better than Dawn 1. We understand hitting the peak times of L2 community is important, but we base our experience on Dawn 1 where we simply outlived the competition
[11:37 AM] ChinaTown: So while I understand the hype and I am grateful for it, we don't want to throw needless promises just to fail on them later and we are careful about giving any dates, because they are most influenced by the status of the server
[11:38 AM] ChinaTown: This period of us being in discord and on the forums is not to build hype (though it is appreciated as a side effect) but to be in touch with the community

[11:38 AM] ChinaTown: @Las Dawn 2 is going to be 24/7
[11:39 AM] ChinaTown: Dawn 1 had a lot of manual labor though. We are writing our own software to keep the server online, even if one of us gets kidnapped by any of the competing servers for our root password
[11:40 AM] ChinaTown: There were several instances in Dawn 1's time when the server's downtime was longer than 2 hours, which to us is unacceptable
[11:40 AM] ChinaTown: we want to reduce that to seconds

[11:41 AM] ChinaTown: @Las no Las, donations will be mostly the same, that is cosmetics.
[11:42 AM] ChinaTown: @Alyx to be honest, we haven't thought too much about it yet
[11:42 AM] ChinaTown: definitely no booster runes or other rubbish
[11:58 AM] Alyx: 11:44 AM] Murtag: @ChinaTown Do you expect donations for professions?
[11:44 AM] ChinaTown: @Murtag yes
[11:44 AM] ChinaTown: but they will be also obtainable by adena
[11:45 AM] Alyx: 1st and 2nd or 3rd as well?
[11:46 AM] ChinaTown: so you have 3 choices - 1) do the quests and lose time and save resources and a 
Beer 2) Lose a Beer and save time and adena 3) Lose adena for further progression but save time as you are sipping your Beer to grind back
[11:46 AM] ChinaTown: yes, no 3rd. We find it is too central for pvp


[11:46 AM] Las: @ChinaTown new forum?
[11:46 AM] ChinaTown: @Las yes of course, as soon as there is new content to talk about

[11:48 AM] ChinaTown: Where I live new week starts on Monday
[11:48 AM] ChinaTown: so it will be in these days  [beta]
[11:48 AM] ChinaTown: to fulfill the promise

[11:57 AM] Sail: @ChinaTown what make you  think dawn 2.0 could survive longer dthen the first one? The automaization?
[11:58 AM] ChinaTown: @Sail the people surrounding me. Of course, the future is unknown to us, but the belief is coming from skilled people that work towards the project which already has a good name and solid foundation. The automation is there to ease the accessibility and frustration
[11:59 AM] ChinaTown: There is also a desire to find out more what made Dawn last
[11:59 AM] ChinaTown: was it a lucky coincidence of stars aligning or did we do something right

[12:06 PM] xSlayeRx: China there are tons of topics on forum concersning major server fatures like epic window times, destro AoE neft, stackable items, perhaps buff for weaker classes
[12:06 PM] xSlayeRx: can we get some info about Your thought on these things?
[12:08 PM] ChinaTown: @xSlayeRx good question, we are fully aware of the weight and relevance of those things, but we would like to keep them unanswered for at least until the beta comes
[12:08 PM] ChinaTown: because now it is conceptual, when you get to touch it and see how it blends in, it is easier to decide

12:10 PM] ChinaTown: @Sail speaking of automation we had several concerns however. For instance, we wanted to automate the quiz event system, where the system would login as a GM, fetch the quickest correct PMs, register them and automatically send out rewards to the winners. However, we find that Quiz event also plays a nice part of GM showing up and displaying to the new players that the server is being monitored and taken care of
12:10 PM] ChinaTown: So on one hand you have the time saving and optimization, on the other hand you have the human factor

12:23 PM] xSlayeRx: China emp agument will be fixed?
[12:24 PM] ChinaTown: @xSlayeRx we are doing our best to fix it, along with other augments

12:26 PM] ChinaTown: We would like to see the live server up in OCT- NOV

12:27 PM] ChinaTown: @Las we are not happy with the whole auction system in-game
[12:27 PM] ChinaTown: I mean there is no bidding in reality, it all comes down to putting the maximum allowed sum
[12:27 PM] ChinaTown: so we are looking at options to move the CH auctions to the account panel
12:28 PM] ChinaTown: and by doing so also implement a lock to prevent boxing clan halls (that's a possibility, not an announced feature)
[12:28 PM] ChinaTown: The AP would allow to put unlimited sums of adena
[12:28 PM] ChinaTown: which would make the auction the real thing
12:29 PM] ChinaTown: @BanHammer it is not custom, it is a way of fixing a thing that is not living up to its intended purpose
12:29 PM] ChinaTown: We would implement a direct fix to the auction system in-game if we had the full access to the NCSOFT's work
[12:30 PM] ChinaTown: Because it is not the only thing about the auction thing that is not satisfying us
[12:32 PM] ChinaTown: Interlude was pre instancing as well
[12:32 PM] ChinaTown: so many issues could be solved by instancing

[12:32 PM] BanHammer: When would you like to make G. openning?:)  Some kind of "maybe date"  ?:)  Because there is a lot of other servers starting these months
[12:33 PM] BanHammer: so a lot of ppl can be taken
[12:33 PM] Las: 12:26 PM] ChinaTown: We would like to see the live server up in OCT- NOV
[12:33 PM] ChinaTown: No exact date for now, our intention is autumn, but we will have to see how what challenges the OBT will present
[12:34 PM] ChinaTown: as stated before we are more bent by the stability of the server rather than a perfect date. We want to stay for long, that is through many opening seasons

[12:34 PM] BanHammer: I dont understand why you just dont wipe your old server, which ppl liked and there wasnt problem with files... And why you are making totally new one, which is not even tested
[12:34 PM] BanHammer: its better to use server which has been tested for 2 years
[12:34 PM] BanHammer: isnt it?
[12:34 PM] ChinaTown: We are not making a totally new one. We are basing our new work on the old one
12:35 PM] ChinaTown: We are taking away what didn't work for us (fantasy island, events that people complained about) and developing stuff that we lacked (fixing old annoying bugs etc)

(about making trailers to announce dawn's new features)
12:37 PM] ChinaTown: We tend to emulate the corporate structure in our work and presentation and while we still don't quite cut it in my personal opinion, we take pride in how we present our content
12:38 PM] ChinaTown: Aren't you all a bit refreshed when you see a bit more than some torrented cheap web template from 2005 and a launch video with some stock siege footage?

not every hero wears a cape
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#4
On behalf of those of us who don't have a discord account, thanks! <3
Reply
#5
np :)
Reply
#6
TL;DR Version:
1. They are working on a server that will be better than Dawn 1.0.
2. They are focusing on server hardware/software stability first (including internet access/ low latency etc). They want a fast, smooth, easy to run and manage server.
3. After finishing part#2 they will launch the test server that will run L2 Interlude. Based on the test server reviews and forums, they will tweak and focus on logic of the game: fixing bugs, buffs, Hot springs, geodata errors, other exploits etc (hotsprings, catacombs, CH auction and transfer, bots etc), donation system etc.
4. Their most optimistic estimation is OCT-NOV.
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#7
What PTS files needs 2 months of fixing omegalul
Reply
#8
(09-07-2018, 02:56 PM)badjoke Wrote: What PTS files needs 2 months of fixing omegalul
Did you ever see IL PTS client with 0 bugs?
That's right. Infinity is too short to fix that.
Reply
#9
ChinaTown Wrote:[12:27 PM] ChinaTown: so we are looking at options to move the CH auctions to the account panel
12:28 PM] ChinaTown: and by doing so also implement a lock to prevent boxing clan halls (that's a possibility, not an announced feature)

I saw some servers delaying CH auctions - eg. 1 or 2 weeks. Was it normal on Dawn when it launched?
Kieyra Bowborn of the House Proland, First of Her Name, the Uncaught, Queen of the Moonlight Sentinels and the First Archers, Empress of the Disciples, Breaker of Winds, and Mother of Outlaws.
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#10
(09-07-2018, 09:08 PM)Kieyra Wrote:
ChinaTown Wrote:[12:27 PM] ChinaTown: so we are looking at options to move the CH auctions to the account panel
12:28 PM] ChinaTown: and by doing so also implement a lock to prevent boxing clan halls (that's a possibility, not an announced feature)

I saw some servers delaying CH auctions - eg. 1 or 2 weeks. Was it normal on Dawn when it launched?

This problem is not the most critical at the beginning. (Ofc big clans can reserve more CH-s for themself right at the beginning if they want.). Problem is when individual ppl reach the point where they can farm the price of a CH and buy for themself. In the meanwhile clans with good activity that join the server later on or just get founded later have no chance to buy one. Same for those when big clan leaves servers with 2000kk in CWH and it owns CH forever you still cannot kick them out if 1-2 semiactive member remains here.
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